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Re: Q&A about Critter Fun
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Posted:
Sun Jun 08, 2014 4:44 pm
by Shoggoth on the Roof
You can't. Once you get the Shapeshifter power, it automatically overrides any other endings.
Which is why I avoid getting it.
Re: Q&A about Critter Fun
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Posted:
Mon Jun 09, 2014 2:13 am
by Wahn
If I read the saveword right, the shifting save spot should be entry #46 in the first saveword part. Set that to 0 and recite, then you should get rid of the shifting ability and be able to see all other endings...
Re: Q&A about Critter Fun
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Posted:
Sun Jun 15, 2014 8:57 pm
by Cameron
What's up with the Dominator creature, Max, and the training center? The wiki says the content is inactive.
Re: Q&A about Critter Fun
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Posted:
Sun Jun 15, 2014 10:06 pm
by Wahn
c1m5r15n wrote:What's up with the Dominator creature, Max, and the training center? The wiki says the content is inactive.
Songbird unearthed the remains and poked around in them. Did he activate it too? Haven`t followed things there too closely.
Re: Q&A about Critter Fun
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Posted:
Sun Jun 15, 2014 10:08 pm
by Cameron
I don't think it's been activated. I've hunted for a dominator in the outside area with no success.
Re: Q&A about Critter Fun
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Posted:
Mon Jun 16, 2014 5:17 am
by Blue Bishop
The dominator and surrounding content was disabled some time ago for a lot of technical complications. I don't know the intimate details, you'd have to ask Stripes.
Re: Q&A about Critter Fun
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Posted:
Mon Jun 16, 2014 8:49 pm
by Wahn
Blue Bishop wrote:The dominator and surrounding content was disabled some time ago for a lot of technical complications. I don't know the intimate details, you'd have to ask Stripes.
Disabling that stuff was a simple question of quality control. With multiple typos and grammatical errors in _every single sentence_, it was no fun to read, and no one could get motivated to essentially re-write the whole thing.
Re: Q&A about Critter Fun
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Posted:
Tue Jun 17, 2014 3:17 am
by TigerStripes
There were also several technical issues with the material as well, but they were very difficult to assess given the snarl that was the writing. In the end, I had to remove the content from the game. Given how the material essentially forced the player to deal with it, and yet was then broken and hard to read, it was frustrating for too many of them. There were good ideas in the material, but the execution was simply not up to snuff. Some attempts have been made by others to rework and repair it, but none have worked out.
Re: Q&A about Critter Fun
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Posted:
Tue Jun 17, 2014 3:18 am
by Blue Bishop
Wahn wrote:Disabling that stuff was a simple question of quality control. With multiple typos and grammatical errors in _every single sentence_, it was no fun to read, and no one could get motivated to essentially re-write the whole thing.
TigerStripes wrote:There were also several technical issues with the material as well, but they were very difficult to assess given the snarl that was the writing. In the end, I had to remove the content from the game. Given how the material essentially forced the player to deal with it, and yet was then broken and hard to read, it was frustrating for too many of them. There were good ideas in the material, but the execution was simply not up to snuff. Some attempts have been made by others to rework and repair it, but none have worked out.
I imagine, since I'm basically the "Fix-it Dragon", that sort of duty would fall to me. If only I wasn't absolutely swamped as it is! I got, like...
four different projects I'm handling simultaneously right now, not to mention a lot more in my backlog. Yeesh!
Re: Q&A about Critter Fun
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Posted:
Sun Aug 03, 2014 5:45 pm
by Krux
So...I payed close attention to the Tenrec...and during any scene it's described as an Otter-Shrew. The thing is, when I google both, Tenrec and Otter-Shrews are two different animals (In fact, a Tenrec was the type of animal Shadow the Hedgehog was meant to be in the beginning of development of Sonic Adventure 2).
So, is this some kind of confusion or did I miss something about Tenrecs and Otter-Shrews?