Traps suggestions

Traps suggestions

Postby darkheros » Sun Feb 14, 2016 1:10 pm

Well, I already saw the topic "Suggestions Wanted " created by Blue Bishop so I hope to help too with this specific thread!
I saw there aren't many "trap" when I explore, I think is a little strange in this "flexible" world. Is possible to create those things in the game? Like "unlucky" repeatable special events?

Rules:
1)Trap name
2)Where the trap location( like the Urban forest, Grey Abbey library, a "special location", Outside, etc...)
3)This trap change the player?
4)difficult/level of the player/when the trap is activated in the game
5)You need to Struggle, "like Bloat/Sierrasaur sub-system"
6) A little description

Trap example:

Name: Hole in the wall
Where: Outside or explore/scavange event/anywhere
Change the player: Yes, depends on the beasts
Difficult:This trap come out after the player is level 3-7. Very Easy to escape, more difficult to escape after level 7.
Struggle: Yes(is a hole...)
Little description: You saw throught a hole in wall some food. If the player tries to get the food , the trap is activated(dex check) or the player can ignore the food/trap.
If the player is trapped and can't struggle, the "creator of the trap" return and rape the player. The player can struggle during the rape, but is more difficult.

I hope this thread can help! Now describe your "sexy" trap and enjoy
darkheros
 
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Joined: Sun Feb 14, 2016 11:46 am

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