Wahn wrote:Well, the city that the FS Mud plays in has a pyramid with the throne of Bastet right there in the middle of it.There should be no problem with setting up one in the dry plains.
As for fixing up/repairing old files, you are welcome to do so, provided they are abandoned or you have the author`s permission. Another important point is to keep intact the intended purpose and layout... no sudden character orientation shifts, etc. Active writers might have things planned yet, so be sure to ask before. The most likely long gone candidates for improvements are Hellerhound, Sarokcat and Verath.
Well, Nuku'll have to chime in on the origin of that pyramid. It could be a recent construct, a magically transferred temple from Bastet's mystical realm or something else and not necessarily an ancient building waiting to be found.
Personally, I'm wondering why you can't simply use the Egyptian wing of the Museum. As it stands, the Museum needs some sub-rooms in it that the player can visit. The player can then find it as an event in the Museum area, allowing them to encounter your NPC and have a new nav point within the Museum. While this wouldn't be as large as a whole pyramid, you can certainly have a space with one to three rooms for the NPC and to provide a backdrop.